Adjusted Bowling Alley model & textures to match the client's needs.
The textures were too detailed and saturated/bright, took out most objects and readjusted the ones left.
Received cut file with the approved camera animation and recreated diffuse textures from scratch (like the wooden floor), added normal and bump maps though it looks like they somewhat lowered the intensity.
Honestly would have liked to make a more detailed texture, the floor creaks are too straight and the angle the camera moves make them look quite thin.
The lines in between the wooden planks and the creaks are around the same thickness too.
After all the camera moves so fast and for such a short time that adding more information would have made it look quite messy, so in this case in particular im satisfied with the final product.
This is the cut I worked on, its like 2 seconds long.
Chainsawman opening movie