3D Modeling and Texturing for the following props:
Amplifiers Marshall (head, body)
Amplifiers ampeg (head, body)
mic beta 52A (drum mic)
mic shure sm57 (instrument mic)
mp415 (stage front amplifier)
yamaha THR3011 (small yellow amplifier)
roland cube street rev (street amplifier)
Textures consisted mostly of logos, switch/button areas, simple gradients and the mesh of certain amps.
Simple textures make room for anime background staff to add grain texture, highlights and shadows to fit 2D animation better.
(Who did a great job in my opinion!)
3D Layout based on real life location:
Kanagawa Prefecture, Yokohama city, below Kanazawa Seaside Line rails
https://goo.gl/maps/7aTdxArb9nMzUKjy5
Built a 3D layout of the entire area you can see from the link above (everything you cansee from the white steps), using photos, google maps and a 3D scan of the area.
The scan itself wasnt very big, just the steps below the rails and a couple traffic poles, just enough to get a proper sense of the proportions and distance in between objects.
Google maps aerial view is not precise as its slighty distorted so the scan was very handy.
Trees, hedges, overhead rail, buildings on both sides of the bay, the small bridge in front of the white steps, streets, traffic objects all based on the actual location.
Sadly can't show the 3D layout itself because of japanese privacy laws.
(will update further with screenshots as episodes are released!)

Kanagawa Prefecture, Yokohama city, below Kanazawa Seaside Line rails
https://goo.gl/maps/7aTdxArb9nMzUKjy5